User blog comment:NovaTopaz/Discussion for RP Reset/@comment-14850713-20150821054605/@comment-27797576-20150821122942

Well, I don't think planes would actually be nessecary(given there is no such thing as aerodynamics and we don't want to use them as flying ships. Most fly anyway. The only reason I don't do it is because it saves a bit of time on building), and flying ships are already required to fly, so yeah.

And as I said with josh, 1 ship per class would be way too restrictive, and any other way to cap them based on class would also become a bit too complex at some point, especially with the multiple different classes in RP(I mean, even destroyers of different classes would vary heavily due to RP's relitive inflation with ships)

I don't think capping the tech will happen. And in all fairness, it actually doesn't cause many problems on this wiki, minus the occasional flamewar(not nearly as rampant as most other things, like number spamming and GM's, and the flame wars they cause). And also, limiting the tech at this point in time would effectively be pointless as most navies might be above the cutoff point, and nobody really wants to lose their tech.