Talk:AFOH/@comment-27820070-20140609062201/@comment-11135771-20140610030358

The point of the proposed economy system would be mainly to kind of force people to choose how they build their fleet. Under that system, one could make a fairly large number of giant ships, sure, but chances are they wouldn't be able to afford a whole lot else. Alternatively, you could have a massive fleet of small ships, or a combination. Keep expanding your fleet until the maintenance is almost too costly to cover, or stay fairly small and invest in infrastructure. Decide whether or not you think aerospace craft are worth it to produce, despite costing more than their surface counterparts. Build expensive doomsday weapons at the cost of the ability to effectively protect them, or spread out your investments a bit more. Something along those lines. Mind you, it would be a very loose system which would only really act as a general guideline regarding what is reasonable. We'd have to establish what each navy's sources of income and raw materials are, and approximately how much they produce and roughly how much their ships cost. Adding in maintenance costs might be make things too complicated, not sure. Just an idea anyway.