User blog comment:ProudAmerican1776/Coalition Page/@comment-13740085-20150306032955/@comment-25373667-20150306044205

These missiles are definitely OP. Mach 15 and able to kill 3mil toughness flying ships in two or three hits? Yeah. Kinda OP.

The reason why they should do less damage is because basic principles of physics really don't matter in BSCN. Your missiles might, IRL, be able to decimate million toughness ships in one hit, but in RP, they simply can't do that, because what's the point of building these powerful ships when you can simply make a small frigate, put a few missiles on it, then be able to sink Narada?

Just nerf the damage or speed on these missiles, so that instead of going mach 15, they go mach 8-10, and instead of dealing 750,000-1,000,000 damage per hit (toughness), do only 200,000-300,000 damage. Then, it will take 12 missiles to take out a decent sized capital ship, and the missiles at least have a chance of being shot down.