User blog comment:Aghostintheboat/A Theory, A BSC Theory/@comment-11135771-20140428005152

1) Well... thanks for all the compliments on my ships... O_o Though they're really not that much stronger than other people's...

2) I'm not an architect, I'm a high school student.

3) My ships tend to have a focus on weaponry over armor. Most of them are in fact quite fragile compared to those made by other people, especially the SAA's ships, and will actually get sunk very easily if you hit them with a large barrage of shells.

4) Typically, I put less guns and armor on my ships than many other people. However, I try to design the layout in such a way that they resist damage well despite having relatively low toughness, and so that most of my weapons will stay operational even after the ship is heavily damaged. Barges and similar vessels have rather low damage resistance despite their high toughness and heavy weapons, because the guns are so tightly clustered that the explosion created by an impacting shell will damage several of them, and between multiple hits this causes barges to lose their weapons much more quickly than other ship types.

5) I usually will zig-zag or otherwise maneuver my ships, but lots of other people do that too.

6) The part about the aft guns, although true to some extent, is somewhat negated by the fact that I tend to prefer ships with most of their armament capable of firing forward instead of having a strong broadside or rear firepower. I usually have some aft guns though, so that's partly true.

7) I do have a lot of practice with how each gun works, but I imagine that the same could be said of most people who have been playing is game for a long time.