Talk:The Syndicate of Frission/@comment-17969412-20161002051126

--Research Update--

Our knowledge and theories on Slipspace have been expanded upon, allowing the scientists of the Syndicate to theoretically create Slipspace drives. However, this allows our scientists to also start work on researching the fundamentals of Slipspace-Based Storage - which allows the Syndicate to place containers into fixed areas in slip-space and thus, create nigh-infinite storage space. This would remove the need to have any military warehouses at Frisson or at Telelapis.

Slipspace-Based Storage would also allow us to "store" entire ships in fixed locations in slip space for an extended period of time, allowing our fleet composition to become nigh-untraceable.

Research is projected to take 2 weeks - the relevant field theories have helped tremendously in our understanding of the physics of slipspace, and how it works.

Planned Research (based on most important to least important)

Slipspace-Based Infrastructure: By utilizing the fundamentals of Slipspace Storage, it is possible to "warp" a large installation such as a space station, or an orbital factory into a fixed point in slipspace. This gives a large variety of benefits - command centers can be hidden within slipspace and would no longer run the risk of being found and destroyed. Not only that, but super-factories can stay hidden under the bounds of Slipspace and hide almost ALL of our operations from any suspecting nation.

Capital-Based Coilguns: While the Syndicate uses coilguns for their Adept and Initiate classes of ships, a super-heavy coilgun can be fitted to the upcoming Disciple and Mystic classes of battlecruiser and battleship, respectively. The supermassive coilguns can be fitted with various types of munitions - such as plasma-canister warheads, pure tungsten shells, etc.

Island-of-Stability Metallurgy: Self Explanatory - using advanced material sciences as well as subsequent research on metallurgy, it is theoretically possible to create elements from the "Island of Stability" - supermassive isotopes with impeccable stability for their mass. Such technology would be used for creating Coilgun munitions, as well as potential armor composite for vehicles.

High-Energy Plasma Thrusters: By temporarily "overcharging" plasma-based steering thrusters, ships can perform hard turns to allow them to position themselves in more advantageous firing arcs at the cost of forward speed. Not only this, but it can be used to dodge certain long-ranged projectiles such as Railgun slugs, Coilguns, particle beams, etc. This would allow all ships in the Syndicate to maintain a reasonable amount of maneuverability, even for supermassive ships.

Advanced AI systems: Not only would the Artificial Intelligences help manage the fleet, but they naturally come with better cyberdefense, making the Syndicate more resilient from massive, fleetwide hijackings.