User blog comment:FlammeumDraco333/Tales From the Not so Blocky Seas/@comment-26482266-20160131043349

Review: Indiana-Class Stupidly-Terrible-And-Utterly-Dreadful-"Battleship"

"The amount of terrible ships I have...and I thought the Mariya was bad enough!"

-Me, after playing the Indiana in Multiplayer

As the title suggests, this ship is...terrible. No, it was so terrible that I had to forget that it existed (which is why it was written in my forehead with blood). If such a "ship" can exist...its the WORST ship in the game.

Here is why it is terrible, in standard list form. As usual, three categories, firepower, maneuverability, and protection.

Firepower: Ugh. The guns are just...NO. They have a healthy punch, but they have such terrible accuracy that they cannot reliably hit a Yamato sized target...from 175 range. Furthermore, the secondaries don't help either. This is one ship where even upgraded, the guns don't improve much.

Protection: Oh god. This ship is so badly armored that CRUISERS can fit more armor to their ships, and go faster. Absolutely horrid. The toughness behind the armor is still terrible, you die from salvos very quickly.

Maneuverability: I thought submarines took the prize for "slowest ships in the game". The Indiana now makes submarines look like if they are Bugatti Veyrons. The speed that my Indiana has is 15 knots. 15. Knots. Furthermore, turning the ship is so unresponsive that you are better off trying to guide the ship via a telephone box rather than the keyboard. It is really, that bad.

In fact, if the ship wasn't that slow and that unresponsive, it would still be bad, but it would be Mariya-level bad, not a whole new level which goes far beyond the "dreadful" scale. With this...No.

This ship is terrible. This review may sound like if I am lying, but trust me, I AM NOT. Do not, under any circumstance, play this ship. No.

This ship is so sodding bad that masochists cannot bare the pain.

Good afternoon.