User blog:FargoneSeven/Production Levels

I have yet another idea that should hopefully help clear some (my) RP frustration. This time it helps quantify ship production levels.

Example 1: Factory X. Factory X has a production rating of 80. Ship A weighs (has a displacement of) 40,000 t. Factory X can produce two Ship A's per day.

Example 2: Factory Y. Factory Y has a production rating of 500. Superwarship B weighs (displaces) 1,000,000 t. Factory Y can produce 1 Superwarship B every two days.

Get what I'm saying? For every 1,000 t a ship weighs, it requires one production level at a factory in order to be built in a day. This could be ballanced by making the production cost compound with any advanced weapons or tech mounted on it. What those extra costs are... well, we'd have to discuss that.

My turnbased thing was a nice thought.. but not very practical. I think this is actually a good idea. It'll be what I use, anyways.