Talk:AIF/@comment-12161342-20150403124128/@comment-12161342-20150403195110

Josh, these are the same problems that palgue many flying ships IG. Yet, in RP, we take them by what they should be, not by the obvious weakness that an easily-targetable base gives them in the game. So if flying ships get a free pass on the base, why shouldn't super-submarines?

Ingame, yes, the sub wouldn't be useful because of the weaknesses you point out, but the same goes for flying ships. Flying ships IG just drop like wet sacks of flour once you so much as look at their base the wrong way, and yet in RP we ignore that for obvious reasons. Same goes for my supersub.