Talk:AFOH/@comment-27352602-20160818222757/@comment-14850713-20160819151738

Everybody has a point here, but we're actually arguing about different things. When a navy can warp in from another galaxy, fight for a day or two and warp out again, then auxiliaries seem superfluous as Orion pointed out (some surface fleets even have "hyper sail" so same thing).

But as Kevin (and TATO, obliquely) said, unlike the battles that get a lot of visibility, the maintenance of economies and forces is an RP activity that largely gets unnoticed, and this is where auxiliaries, freighters, etc. come in. So they are "there", only we don't really dwell on them too much (remember when we were using tanks in RP before we were actually building them?). So there is a point in building them.

Now when it comes to building ships, I must say it is a matter of preference, whether it makes sense in RP or not. As Orion rightly (or wrongly) pointed out, AFOH is a "glorified" builders' navy, and proudly so (it's in our introduction). So we build surface ships, even when they're no longer in vogue.

Cheers!