User blog comment:FlammeumDraco333/Tales From the Not so Blocky Seas/@comment-10905876-20150826202618

Review of the King George V class battleship

"Hey look, I can get fancy 16" guns later!"

- Me when checking weapon availability

So, here are some stats, and impressions from using the KGV.

Armament: Armament is good, you can mount twelve of the Brit 14" guns with quads in all three slots. If the quad 14" isn't your thing however, you have plenty of choices: you can go back to the 16" MK I of the HMS Nelson, or use the 15" twin we all know and love, and finally, waiting for you at level 57, is the 16" MK II, which is even more OP than the MK I. The secondary guns are in a nice amidships position, making them easier to use. Twelve slots for the secondary guns, all along the superstructure.

Armor: "Armor was a bit of a let down, being less than the Nelson could carry. You can max it out amidships, but only by having thinner ends. Still only a 20" maximum deck. The health behind this armor is about the same too, so don't treat this as the damage absorbing tank you get with the Nelson. But, it makes up for this in other spots.

Speed: Maximum speed at full load is a nice 26.7 knots, putting this ship very close to the Renown in many ways. Handling is good, with a fairly good turning rate, but it's nothing to shout about.

So it seems that we have a beefed up Renown class in the KGV, which is nice. I'll probably get some good times with this ship, as I like to go fast and hit hard, something the KGV will provide. I'll have more updates on her as I play, and a rundown of the fancy MK II 16" when I eventually get it. Any suggestion on what I should grind for next?