Talk:Scarlet Republic/@comment-27822653-20151209061020

R&D Update

EMP weapons Has started - 1 month

Advanced Quick BattlefieldShip Scan has started - 3 weeks

Slipspace/Warp Energy Tether (Stage 1) has started - 1 Month

AWRS - 1-2 months left.

Energy Projector Upgrade - 2 weeks

AQBS - The Advanced Quick Battlefield/Ship Scan allows a capital warship to scan an enemy fleet (thats not cloaked or smtg like that), before processing the enemy formation and movement data and then sending it throughout the fleet and allies if any allowing AIs to quickly target enemy contacts. Dedicated scans on a single or few warships allows the AI and crew to detect high energy components (such as say, a primed laser cannon, or a warp drive or reactors or smtg) and it's location within a ship allowing the AI to target specific components and create a basic map of the ship (basically no telling whats in a location in the map just the energy output if detectable)

Slipspace/Warp Energy Tether (Stage 1) - Stage 1 allows a capital warship to tether to another warship in warp or slipspace holding the 2 ships in place meaning unless the tether ship leaves slipspace or warp, the other can't. This technology will be primarly used to prevent ships from escaping a warp attack run.

Energy Projector Upgrade - Upgrades the previous damage of 250 (on owl's scale) over a period of 5 seconds to 500 damage over a period of 5 seconds.

The weapon fires a thin beam of extremely powerful and energetic particles. It is possible to predict when an energy projector is about to fire as it typically charges the beam for about 5 seconds before firing, creating a visible maelstrom of energy. The beam has an effective range of over 100,000 kilometers. This weapon is usually used for precision strikes against enemy warships and structures and is used to "glass" terrain.