User blog comment:ThatGenericName/Proposal - New RP system./@comment-25584152-20150820100122

I disagree with removing the no killing RP character rule. I mean unless used as meat shield or someone tries really hard to kill them they shouldn't die. Like someone could say they send a flying ship to crash into the building your character is in. Then you would have 99% death from impact, 99% death from explosion, 99% death from residual radiation, 99% death from residual fire; for a total of .000001% chance of survival. And it will become easier to kill a character then make a character, especially if you spend time developing your character.

Also if contractors do everything you should start with more than 2. You need to make everything with them and mine everything and refine all the matierials.

Also limit guns bye toughness? I like my class 11 glass cannon with 160 2040s, 100 MCMs but 1.2 mil toughness.