Thread:Tiroler Bracke/@comment-24764757-20131107233201/@comment-10698797-20131109022900

Did you get the "SVS Heavy Spaceship"? It works best with her as the uplifting multiple parts are out of reach of your weapons. As you know from the BE multiple parts are as well multiply damaded when hit. So the uplifting parts of the BE are very easy destroyed as there are a lot to get 22 46cm and 40 runways swimming (and the 72 heavy ballasts 160m deep in the sea to prevent her from capsizing).

There seems to be a unique key over ztranslationx,y,z zprototype and zquaternion so you cant put the same prototype at the very same place with the same alignment. But for every part there are 24 possible different algnments and you can move them by 2.5m. But not every alignment is for every part reasonably. Planes for exemple have just 8 alignments which allows them to start. So the 96 fighters of the spaceship are on both sides -> 48 per side: 2 protoypes (ME 109 and Spitfire) so 3 positions are needed -> 10m x 10m + 2x 2.5m moved = 10x15m dirct on 4 runways on both side. I could place the 96 Bombers on the same position but put them 5m aside so they start later.