Thread:Sambobsung/@comment-32153758-20130707233908/@comment-10698797-20130714004600

No captured ones. I sink them.

But the other Airship goes backwards as sub. Surfaces within a second when you are about 1km away and kills you with a mass of A-Torpedos. Perhaps I deleted the missing lin of torpedos on the right side accidently. For his feet deep under the water you won't sink him fast enough to win. So if you ever meet him, hit him in the first place and stay far enough away. Sometime I'll try what happens if you hit his depth gauge with underwater torpedos. If it sinks him or makes him uncontrolable you migt got behind him, go backwards to stay out of reach of his torpedos and try to get his gauge with your underwater torpedos. Every ship should at least have 10 deck mounted (to be able to shoot directly forward) on board for sub fighting. By the way, this is the method to sink 1000Wind. But he normaly disconnects before you get behind him. Other method is to try to draft them to turn. most subs have to go up in dangerous altitudes for turning and you can hit them with the 46cms in low depths.

MY own super sub with more then 100 torpedos I ruined with speed tweaking and needs altitude staying tweaking again. aA the moment it surfaces before going diving and will either sink or surface when not triggered all the time with the throttle.