User blog comment:FlammeumDraco333/Tales From the Not so Blocky Seas/@comment-26482266-20160229062600

 Revie- Patch 1.7 Preview

This just in, Patch 1.7 for Naval Frontline has been confirmed on their Facebook page, and will, according to the developers, be encompassing some pretty massive changes.

But why listen to me when you can listen to the dev's words: --- "Many players are asking where is the new version. We are so sorry for that long. However the new version is complicated. We still need more time to finish the new contents. In the new version, players will not sail on the ground anymore. You will feel the waves. It is cool but your accuracy may be badly affected. Try not to sail against the wave to have a good aiming.

The development is so long. But the day will finally come. Before the finial release of the new version, we have set some milestones. First, we would like to invite a group of players to try the new game feeling for 1 to 2 weeks. Secondly, it will go into a closed test for all nfl players. After that, it will come to final release.

For the first stage, we will release some test accounts everyday. The selected players will receive message from the server in the chat panel. The start day will be on 29th this month. A download link will be release on the same day. The test account and test data will be removed after the test.

(If you cannot understand it, they are making a new wave system, and they are giving premium TEST SERVER accounts to people who have signed up)

Actual Changes (Speculations):


 * Completely overhauled graphics and visual models: the Northampton, Kawachi, Iron Duke, Fuso and the North Carolina currently have the biggest visual changes (although there would be more that we don't know about)


 * Waves are now dynamic, meaning that your ship will bob up and down the waves, really affecting accuracy in some areas. This will NOT affect subs.


 * DYNAMIC FLOODING?


 * UI on the menu is completely changed, and now looks closer to WoWS.


 * Filter on Chat, to block all of the trolls and haters.


 * AI-destroyers will now receive torpedoes, making missions alot more harder than usual.


 * Universal range-changes on many ships


 * Frency Navy (unconfirmed)


 * Shirayutsu-Class Destroyer

Opinions on update:


 * Waves bobs the ships down far too much. A Indiana was shown in the test, and it bobed up and down like crazy. I have suspicion to believe that they will fix this.


 * UI is too much like WoWs's dock. I liked the old dock, it was more cleaner and less bunched than the newest iteration.


 * AI-destroyers with torpedoes will undoubtedly make all of the missions much harder than they are currently.


 * No AI-improvements, although it hasn't been confirmed yet.

Pictures: