Talk:AFOH/@comment-14850713-20140728161120/@comment-14850713-20140729133008

OOC: They are pretty tough even in VIP. Devastation was only sunk once (by Black Experiment) but lost some battles on points as opponents employed hit-and-run tactics and just ran out the clock (I do the same, even to fortresses on stilts). The heart of the problem is altitude or lack of it, since Soryu depth gauges have a number limit. So Devastation has a "retractable observation platform" to extend altitude but only up to 400m, a pretty serious handicap against ships using glitches (I remember Wolfgang had me on the ropes once with a PLAN flying ship but we disconnected). I stopped using them as I know they can be annoying, specially Lv 6 Temeraire in Open.

I'm thinking along the lines of relaxing our non-glitch rule but only for flying ships. This will be strictly for members who are willing to do it. I'm a strict non-glitch/hack guy, but don't want us to be too disadvantaged in RP when we have guys who can compete with the best of them. We can make the rules as we go along (ex. a member will be allowed to commission 1 glitched flying ship if he commissions 2 super warships or 2 large carriers or 4 heavy battleships).

What do you think?