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Phantom Reviews - O-Class Battlecruiser

"I'm impressed..."

- Phantom, after sinking a Yamato single-handedly

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One of the two premium ships available, the ship is exceptionally balanced, it may take time to master, but it is a rewarding process, as usual, we'll check 3 main areas of the ship; along some pro's and con's of it as we have a peek at one of the most underrated premium ships in the game.

Firepower

Starting off with the main battery guns, you have a decent array of weapons to choose from, the Scharnhorst's 11" triple guns with 340 range and below-average damage, the Bayern's 38's and at the top, we get the Bismarck's 38cm guns, which have average range, but deal a decent amount of damage; it's redundant to have the Bayern's 38's in the mix, since they're easily shadowed by the Bismarck's weaponry.

If you're a long range supporter, then say no more, the 11" guns are perfect for your style, they boast a good rate of fire and excellent range, however, once you engage in close quarters, these guns won't make it easy for you, so keep that in mind.

If your style is to support your fellow cruisers and dreadnought battleships at closer ranges, then the 38cm guns of the Bismarck are for you; these guns boast high damage output, in exchange for some range and reload speed, but you can put up a fight against high-tier opponents.

The O-Class also boasts the capability to carry 9 torpedo tubes per side, the Kriegsmarine offers good torpedoes, which have a good reload speed, decent range and damage, along good speed. These torpedoes allow you to keep enemy battleships at bay, since they will have to take evasive maneuvers while you bring them down with your accurate 38cm guns.

If you want more firepower, you can always swap the torpedo tubes for some secondary guns; or you can have a mix of both; the ship also has a slot reserved for a secondary gun turret, located at the aft of the superstructure.

I suggest you equip a secondary gun turret per side, plus the aft secondary gun for good defense against destroyers and surfaced submarines.

Survivability

The ship can have a decent coat of armor after you have equipped the ship with weapons, it may not be the best, but it's better than that of the Scharnhorst, it's a battlecruiser after all.

It also boasts a decent health pool, which combined with your armor, will allow you to brawl with other battleships for some time, remember though, battlecruisers are known for their flexibility, not their armor.

Maneuverability

The ship gets 28 knots as maximum speed when fully loaded, the penalty is not as severe as in other ships, acceleration is good and rudder shift time is average; I can assure you, that once you get the hang of it, the ship will reward you with victories and a lot of REXP.

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In all, this Schlachtkreuzer from the Kriegsmarine is a good bundle, which takes some time to master, but is rewarding in the end.

We can say it's a mix of the Scharnhorst and the Bismarck, taking most of their qualities, as well as some minor disadvantages, I can assure you that qualities outweigh the disadvantages of the ship.

The O-Class is a very good premium ship, it gets 10/10 from me, a good deal for a reasonable price.