User:Tankswinger

"Damnit, there goes half of the orbital fleet. Oh well, I guess critical damage is accepted for the Prometheus Corperation Naval Fleet....*pounds fist on table*...there goes the PCAV Nightmare."

-James Bloodridge, thrid in command of R&D Sector for Prometheus Corporation Naval Fleet

OOC: Profile picture is a T110E5 tank from World of Tanks, which is a Tier X that only wallet warriors can buy*

General stuff
Hey,wahts sup? Yes,i just made a mistake there,don't go english grammer nazi at me. Hmm...i should bring out my bad spelling "sheild" of "justiec". But anyway,lets go away from all of that poo,and lets focus on what really matters. EXPLOSIONS! GUNS! EVERYTHING! EDDIE'S CUSSING!

So I am Maceswinger. That guy with the mace. Oh wait.....That guy. That reminds me of the many people here at the wikia. There is IATG,there is Yamato,oh,i mean Warwolf WOLFGANG,there is that particular Doc with the welding mask,there is the ghost,the dragon,the ninja,the phantom,the.....american,that particular guy,that other particular guy,and something,something (put joke here). Wait,i forgot the burgerkingfi.....

To be continued.

LINK TO RANDOM CHAT ROOM: http://battleshipcraft-navies.wikia.com/wiki/User_blog:WolfgangBSC/Wolfgang%27s_Random_Chat_Room

LINK TO AGE OF SAIL:http://bsc-age-of-sail.wikia.com/wiki/BSC_Age_of_Sail_Wiki

General news
Brace yourselves.....

NAVYS WILL FALL

-June 1st, 2014

HES BACK!

In light of the recent problem with yamato being banned by wikia staff.....the situation is fixed. WolfgangBSC, the now new yamato is back on navies wikia. That reminds me, I had not battled Anarchy and Excalibur of Darkness yet........

'''Behind. By a huge portion.'''

So yeah. I offically lost more than 5 hours of ship-building time....which means for the thing i am doing at june 1st,might move to june 2nd. But just wait.....just you guys wait.....

Hee hee hee.....HYDRAXIS and Razgriz will fall....

-Some due that was in the news alot recently

ITS THE NIGHTMAR......

Yep. PCAV Nightmare and PCAV Armageddon is finished. Now,all i have to do is to complete PCAV Carnage,PCAV Apocolapse,and finally,that one dreaded monster.

'''Warning. Energy level off the charts. Avoid.' A huge warp was happening. A deep sound surrounds both DPL and USNDF forces. They both are confused,until they both see a Prometheus Corperation Space-Jet. Both sides react quickly to destroy the vessal,but it was too late. A warp happens, and out comes a huge ship. 4000 meters long,it quickly warps in to battle with it's hundred energy cannons. DPL ships and USNDF ships try to flee alike,but it was too late. The Nightmare has come.

The PCAV Nightmare,4000 meters long,start to wreck havoc. Hundreds and hundreds of energy projectiles are fired from it's many guns,and soon,DPL Ragnoraks start to fall,one by one. USNDF Forces also start to fall down,countless troops killed in a blink of an eye. In the bridge,contains one of the senior members of the USNDF,mind controlled. '

Meanwhile,the attack order is still given. Hundreds of bullets are fired from the ship,and no other ship in the area can come close to damaging it. The DPL side managed to turn on the radar,but it was ineffective,as the entire ship fills up the radar as 50 energy sources. The masscre continues even from now.

' Its killing time. '''

'''FINALLY. DIEEEEE.....'''

In light of the recent flying ship problem

Ok. This sort of mini-blog will be quite short, but will be quite important. This blog will tell you the reasons why flying ships should have no limits.

First of all, let's start with what the RP is right now, and how a economy system is going to change it. Right now, the navies with the most power are navies with the strongest ships, such as HYDRAXIS, Prometheus, Razgriz. Their success partly rely in numbers, but most of their success rely in single ships, the ships we call "Generation 4's" and "Generation 5's". And right now, the single most-powerful RP member in this wikia right now is Nero, played by TATO.

However,here comes the economic system. Here are the things that will happen


 * Nero will go from Strongest single person in RP to something more closely related to a GOD. This economic system won't affect him, as his Narada is build without expenses, and also, he harvests his own scrap metal, meaning that he completely controls his ship without paying any form of expenses.


 * Big navies, such as HYDRAXIS, Prometheus, and Razgriz will generate more money then the smaller navies, and therefore, get more forces as a result. While they are swimming in money, the "less fortunate" will either get instantly eradicated by the bigger navies, or they go bankrupt entirely.


 * It discourages every single person in the wikia from making navies, and it discourages new people from entering the RP (refer to what happens with new navies)

The End

Disappointed

Yesterday, I battled Wolfgang. I brought the PCAV Undertaker, while he brought the RCS Anarchy.

So the battle began. In the very beginning, he wiped out undertaker's base, and I feel down. I lose more than 80 percent of my health and then he finally goes down. But not before it killed my spirt. So now,as revenge, the PCAV Apocalypse is coming to destroy Anarchy like how my HXFS Epimetheus shot down RCS Korrina (no offense Wolfgang)

NO MORE FLAME WARS

All I can say.

BSC News (For Me)
'''Ok. so now, for Prometheus Corperation, I made out how fast things are produced, from big to small.'''

PROMETHEUS CORPERATION SHIPS

Watcher-Class Frigate: 2 produced every day

Sentinel-Class Cruiser: 1 produced every day

Warden-Class Battleship: 1 produced every 2 days

Armageddon-Class Dreadnaught: 1 produced every week

Undertaker-Class Destroyer: 1 produced every month

NOTES:The Nightmare will be the only ship that will not be mass-produced, semi-mass-produced, or even semi-semi-mass-produced. And yes, the Undertaker will be a conventional ship produced very slowly in RP. And I do mean VERY slowly.

And now, Upcoming Ships 

Intercepter-Class Fleet Carrier

Will be mass-produced, and will be made to hold at least 75 planes. Very fragile and is best used behind more tough-flying ships

Hive-Class Arsenal Carrier

A old idea about a flying ship with tons and tons of MCM's, and only a handful of 2040 guns and 10.5 guns. Will be SEMI-mass-produced.

 ORDER SHIPS Terran Dominion Ships (Page coming soon!) 

Introduction into the naval station
This is the international Naval station. This is where the threat level is accessed,and all info is received (see "doom tracker").

Doom Tracker
People killed thus far: More than 3.9 BILLION people have been killed on earth,261 million people killed in Neo-earth.

Worldwide Panic level: 10. The more panic, the more death,destruction, and chaos is happening somewhere in the world. It turns lethal when it hits 5+. Panic normally reduces by one each week

Property damage across the world:More than 35 QUADRILLION dollars. The more money,the more widespread money trouble affects people.

Nuclear weapons used: 50+. The more nuclear weapons used,the more likely a Nuclear winter will happen. This can be preventable by not firing nukes as often.

Number of unprotected civilians in the world: 957 MILLION people. The higher the number,the more casualtys there will be.

Number of protected civilians: More than 138 MILLION people. The higher the number,the LESS casualtys that will happen in the world.

Active wars going on
War for Neo-Earth:Prometheus Corporation,UR/HYDRAXIS,KRADEC,and most of the other navys.

Confederate Rebellion:Unknown

Former wars
The Great War:AFOH,ISAF,ISBA,ANZNC/UR war

World War III:United States/Russia,KRADEC

The War for ANZNC:ANZNC/Russia,KRADEC,UR,United States

The Eastern War:Carolinian Navy/Royal Navy

Western War:Carolinian navy/Federation navy

Space weaponry
HEAVY WEAPONRY

Anti-Fighter weaponry

Gatling Lasers: Fires muiltiple laser paritcles in succession. Useful for taking down fighters, but the weapon's damage potential is weak against capital warships.

Shotcannon: Fires a "spread" of lasers, which are effective at taking down lightly armored ships and fighters, but not very effective against capital warships.

Flak missiles: Fires a missile that automatically tracks down squadrons of fighter planes, then detonates, making a explosion that would send flak everywhere and destroy massive amounts of fighter planes. Virtually useless against capital warships.

Anti-Fighter missile pods: Fires swarms of missiles, aimed directly at fighters. Deals medeocre damage to capital ships, making this a "Jack of all trades" weapon.

Acidic cannon: Fires a corrosive blast at enemy fightes, completely disintegrating them. Also useful for damaging systems on capital warships

Concentrated Laser Beam: A precision laser, good enough to destroy entire fighter squadrons via "shafts of light". Not very good to use against capital warships, however.

Anti-Capital weapons

Cluster missiles: Fires a single massive missile at the enemy. On impact, it would split into pieces, detonating and destroying vital systems within the capital warship.

Heavy laser: Fires a huge laser projectile, that once it impacts something, it makes a massive explosion. Useful for taking down capital warships and swarms of aircrafts.

Ion Repeater: Fires hundreds of ion particles at a enemy, completely "sapping" energy from the ship, as well as dealing hull damage. Also great for taking down/ powering down aircraft.

Burst Cannon: Fires three separate Anti-ship laser. On impact, it completely tear down capital ship's hull, and encourages hull breaches and system failures.

Pike Beam: A huge beam weapon, completely used to decimate capital warships via shafts of light. Sets widespread fire as well.

Superlaser: Massive Anti-capital ship weapon, which fires a massive particle of pure energy. Can be easily dodged, but on impact, it completely makes a field of destruction, therefore completely and otterly dooming the said ship. Not recommended for use in close range.

What are the threat levels?
1:Terminated Navy

2: Awful Threat. Both navy strength and leadership in this navy falls apart.

3: Weak Threat. While this navy still has power,It is not even noticeable to most navies.

4: Gaining Threat: This navy is gaining power.

5:Noticeable Threat: This navy has the power to attack other navies efficiently,while defending it's own.

6:Big Threat: This navy has enough power to destroy entire navies of sorts.

7: Massive Threat: This navy itself can spell doom for other smaller navies

8:Terrifying Threat: This entire Navy can easily turn the tables on any navy,size or shape. Not recommended to attack this navy

9: This will be the navy with the power to end entire worlds,role plays,and everything. This navy is basically the roleplay god,who keeps everything in their hands. there is only one.

Naval Threat Levels
 AFOH Navy 

Threat level:6

 ISBA Navy 

Threat level:3

 HYDRAXIS Navy 

Threat level:7.75

 Neue Belkatsche Reichsmarine 

Threat level:1

 USPACFLT 

Threat level:5

 A.N.F. Enterprises Consolidated Fleet 

Threat level:7.5

 Great Britannia Navy 

Threat level:3

 K.R.A.D.E.C 

Threat level:5.5

 United States Naval Fleet 

Threat level:6

Royal Navy

Threat level:5

 Russian Navy 

Threat level: 7.5

 Mexican Navy 

Threat level:6

 Baltic League 

Threat level:6

 IPCF 

Threat level:3

Cerberus Armed Forces

Threat level:5

 Neo-Earth Commonwealth Naval Fleet 

Threat level:5

 Carolinian Imperial Navy 

Threat level:6

 Federation Navy 

Threat level:6

 Prometheus Corporation Naval Fleet 

Threat level: 8

 SWORD or Strategy Weapons Ordinance Republic Defense 

Threat level:4

 Royal Danish Navy 

Threat level:1

 ISAF Navy 

Threat level:1

 People's Liberation Army Navy (PLAN) 

Threat level:7

 Dragonfire Privatering League 

Threat level:7.5

 BKfighter Navy 

Threat level:4

 Israeli Navy 

Threat level:5

 Skywatch Aerial Alliance 

Threat level:7

 Razgriz Air Command 

Threat level:1

 AIF 

Threat level: 6

 United Aerospace Command 

Threat level: 7.75

 The Crusaders 

Threat level: 6

' Narada? '

Threat level: 9 10!