Thread:Sambobsung/@comment-32153758-20130707233908/@comment-1715389-20130708174704

Sambobsung wrote: His Paladin had half or even less than I had. He used real tactics. The only way I won was with sheer firepower. Once I land a good shot you're basically screwed.

lol yeah. My multiplayer strategy, pre-hack was basically to close the distance ASAP, then aim at the enemy's boilers and guns with forward weaponry only; the only reason for rear weaponry was if that didn't work, or if my forward guns were KO'd, allowing me to simply sail past them and nail them in the stern.

My CURRENT multiplayer strategy is summed up like this:

1. Spam Missiles

2. If the enemy sinks, mission complete, and if not, proceed to step 3

3. Bumrush the enemy ship with guns blazing, getting as close as possible to maximize accuracy. Optimum range is usually 10-12 km (though I've been able to get hits reliably out to 14 kilometers against some opponents). Torpedos, Rocket Launchers and Hedgehogs can help significantly close-up. If the enemy sinks, mission complete, and if not, proceed to step 4.

4. Ram them; my ships tend to be bigger and heavier than most of their opponents, making ramming a viable last-resort option assuming the hull hasn't been forced down by sustained fire. If it has, get past them, stop, then go into full-reverse and ram them with the STERN (giving the term "bumrush" a whole new meaning).