User blog comment:Tribaldragon1/On the matter of Flying Ships/@comment-11254679-20140611060407/@comment-14850713-20140612235426

Ohhhhkay, time-out guys. Let's not let this get out of hand.

To be clear, AFOH is fine doing its own thing. My "naval conference" was just a suggestion since you started the discussion in our page. But clearly, many wiki members want this flying ship issue resolved.

Doc & others, I elaborated my suggestion a bit in Wolfgang's blog. "Regulating" capabilities doesn't mean limiting them. And since only the major makers decide, then it's up to you, Owl, Wolf, etc, not us commoners. To use Tribal's example (also in that blog), the Gen 6 (or whatever the next generation you guys are in) can destroy a small continent but there will only be 4 for Prometheus, 3 for Hyraxis and so on. For existing generations, you also decide the capability and number limits without downgrading the weapons, etc. (ex. Gen 5s can eradicate a country or whatever and Prometheus will have 40, Hydraxis 60 and so on).

Now, I'm more of a builder than an RP participant so while I was greatly intrigued by the possibilities naval arms control can bring to this wiki, I don't think its worth destroying the camaraderie we have built here. So to the major builders, try to sort this out. The rest of us are here just to give our 2 cents worth.

Cheers!