User blog comment:FlammeumDraco333/Tales From the Not so Blocky Seas/@comment-27822411-20151024111510

Hello there, Void Samukai here. Today, I will be talking about: How to grind an Axis submarine in NFL. Now it is accepted that grinding submarines can be rather boring after some time, because you don't make enough REXP to free EXP your way through the branch.

But there are three ways you can farm your sub with ease. The first is to grind using the second Japanese mission. This one is used by Flamme, and it is one of the better ways to grind. The second way is to squad up with a Lv30+ battleship, and go into Verse mode. There, you can help murder the enemy team by using your torps against big, fat battleships.

But the third level, and this is the one I will be going through today (or tonight), is the second German Level

WWWWWHHHHAAAAATTTTTT???!!!

-Everyone

Now now, here me out. This level takes some time and is the perhaps the least effective way to grind your submarine. But it is a very viable way to do so. And I will tell you how.

Pimping up your sub

First, remove all your deck guns: they won't be of any use in this level. Next, stock up as many powerful torps as you can possibly fit in your sub. You will be doing a lot of torpedoing in this submarine, and you will need a lot of torps.

Now, when you go to the second German mission, choose a weak destroyer as an escort. I know this sounds stupid, but it is all part of the grinding. Think of it as removing someship that will steal your kill.

Now, on to the tutorial.

Your first map will have you between a convoy of troop ships, an L-class destroyer and Didi class cruiser. First swing your sub around and spam your torps at the troop ships. Make it a wide spread to maximise your chances of hitting the merchant ships. The ship to most fear are the warships, so make sure you torp the destroyer first, then the Dido. Both need around 3-4 Japanese torps each to kill. If you survive the mission, go clean up the remaining troop ships if any survive.

The next map has you against 2 Didos and 2 Yorks. Your escorts will charge ahead of you, and probably get killed by those s####ers. But after that, they will for some reason stop dead in thw water, or at least move very slowly. This makes it easier to kill the ships: just torp the hell out of each one. This will only happen if both escorts are sunk. This is why you chose a weak escort at the very start. And if you are lucky, this escort will die and not carry on to the next level.

The third map has you against 2 Countys, 2 Didos and an L class. Again, the same tatics as on the second map apply. Escorts go and suicide while slightly damaging the enermy for you, enemy ships stay still, you go torp the hell out of each ship

The final map is a submarines wet dream: 2 battleships only. Just speed ahead and torp the hell out of the BBs. Spamming your torps is very fine just in case they miss your escorts. And once you complete the mission, you will get a massive 5500 REXP as reward. Now in the time it took you to do this, you could've just beat the Second Japanese level many times and gain a simlar result. But the fun of torping cruisers and battleships might be too good to resist. Either way, do as you wish.

That is it for now. Until I sea you again, this is Void Samukai signing out.