Talk:Neo-Earth Commonwealth Naval Fleet/@comment-13740085-20140302015316/@comment-11135771-20140302074021

All of a sudden, all the ships of both the Commonwealth and the Order have their communications, radar, sonar and targeting turn to static. Efforts to fix the problem fail, with none of the ships realizing that all the others are having the same problems. Confusion quickly spreads, until one of the Order flying ships spots a lone vessel in the distance, painted in the standard coloration of the Prometheus Corporation and carrying a huge electronics warfare suite mounted on it. Ships from both sides move to quickly destroy the offending vessel, but before they can reach it they are interrupted by a series of bright flashes of light, accompanied by the telltale loud popping sounds which are indicative of a completed warp jump.

The vessels warping in appear to be located behind a large fog bank, though no actual ships are yet visible. Unlike a usual fleet warp-in however, the jump exits simply don't stop. The flashes of light and pops of ships dropping out of warp just continue, going on, and on, and on for almost an entire minute. Finally they stop, and there is a moment of eerie quiet.

Then, out of the fog bank, a truly massive fleet appears, far larger than either of those currently engaged with each other along the coast. This is the true might of Prometheus' fleet, which has evidently grown to previously unheard of numbers in their long period of apparent inactivity. Fifteen Shadow of Darkened Skies II-class aerospace warships, two hundred and fifty Gargoyles, forty five Executor-class battleships, twenty Wraith-class supercarriers, one hundred and twenty Subjugator-class light cruisers, and hundreds of other vessels, some of which have never been encountered before, begin firing on any and all other ships in the area.

Everything in front of this massive armada is forced to flee or die. A Commonwealth vessel manages to get its radar back online over the Prometheus ship's interference, but this proves to be useless as the moment the radar screen pops up, it is entirely covered in hostile contacts. The repaired Harbinger itself could be seen higher in the sky, simply watching the battle, if something this one-sided could even be called such. The invasion has begun.