User blog comment:WolfgangBSC/The Random Chat Room/@comment-24142455-20160907014829/@comment-24882568-20160907122958

... Marc, what do you think hypersail is? We can't prevent atmospheric warping, but the damage it would cause by jumping from space to atmosphere would cause damage to whatever is below it and around it, including other flying ships, even if it's only communication arrays on those said ships. And what derp said is a *real* possibility, and not just to a city sitting below you, it would also apply to any ships that happen to be there, and other objects.

Hypersail would probably be restricted to a on planet basis, but most of this discussion didn't regard surface ships, it regards flying ships, our fleets of them in perticular.

And mace, the warp storm is more of an... Almost RP wide thing, I want to say?

But marc, I'm pretty sure you'd agree that having a slower pace for the warp drive is better than having no warp drive at all(where the RP would basically move at a snails pace regardless and Neo earth and Telos would basically become seperate RP's as a result), or having people, LIKE YOU, just warping all your ships back to defend you or someone else, even across systems, instantly, in one post, disregarding what effect the warp drive could have on your own stuff. This is just making it so that the warp drives finally, and actually have a set speed, and are more balanced

Also, marc, is a day and some to get to Epsilon Octanus so bad? It's hardly stagnating RP, and in fact is easy to deal with.(it's 10 ly, and owl suggested a speed of .3ly/hr for the warp drives, so 7.2ly per day. For telos, I suggested 200 ly(basically removed 3 zeros from the original 20k ly I heard from phantom the time I talked to him about, when I first got telos from phantom as ISR, and called it a day.), and that would be about a month of travel. See? I told you it wouldn't be so bad. All the systems you care about are a day away anyway, so why bother complaining?)