Thread:Wywyrm 1/@comment-10421482-20130715013359/@comment-1715389-20130719172231

Sambobsung wrote:

Wywyrm 1 wrote: Your rank in multiplayer isn't determined by hacks, it's determined by the combined resource and rare metal cost of building your ship; the more you spend building it, the higher the rank, which is why these hacked .sqlites with a lot of parts that don't cost anything will have low resource costs, thus giving it a low level.

For example, my airbase Adlerschenze, or "Eagle's Nest", has a toughness near 5000, an air wing of 396 aircraft, 20 railguns, four missile launchers and 2 phalanx CIWS, yet is rated at only level 4 in multiplayer. Why? Because it's mostly made of hacked parts that don't cost a single resource. Needless to say, much lols ensue in same-level matchups between my airbase and non-hacked level 4 ships.



VIP'ing yourself is when you are inevitably stuck in VIP, no matter what the ship. Free Design, VIP, transport ship with no weapons, VIP. I know, and don't insert text into my comments that you're quoting that weren't there.