Talk:Protoss Remnants/@comment-32153776-20160726024353/@comment-25009444-20160726084334

Ok, lemme debunk some stuff.

First, there is a weakness to the ship, a very crippling one. Those who were on chat (me mace zum) knows it because I stated it the about 8 seconds after he posted it. I'm not going to say what it is since it's pretty widely known to the older flying ship builders (the first ones to make multi million toughness warship. However the newer users like Orion and Zum, and me (I wasn't aware of it until I threw out a ship idea with the (at the time I didn't know) weakness on chat. Zum and Orion would not know since they probably never have battled a ship with that weakness (since pretty much no one uses those anyways.).

Second, that ship is possible in game (kinda) regardless of whether it broke the tonnage limit or not. Warp allows u to CONSTRUCT a ship over the toughness, but BSC still has another protection against it. If a ship has over 1000 parts, loading it up in a mission or multiplayer will make it sink immedietly (dunno about trying it in the dock.). I have built a 10km long replica of the CAS Class assault carrier from halo that had a toughness of over 20 million. Took me about 16 hours just to build the ship (still had an iPhone 5 back then.) and warped the 4 pieces together. (The base itself was like 5 million toughness in 2 pieces, and it took me a few hours just to warp it together (the Firefox SQLite editor is inefficient as f*ck.) might be wrong about the toughness as it was a while ago. But apparently since we don't need an actual image of the ship in the display mission anymore I guess I'll just go ahead and build it again.