Talk:Zumwalt's Skirmish Room/@comment-27404954-20160913235826

Assault On Helios

''The location of the last Protoss fortress-world, Helios, has been located. After long and grueling assaults to take Mar Sara and Chau Sara, this is the last repository of the genocidal Protoss still in existence... and it is guaranteed they will fight for it until the last drop of blood. Multiple navies' fleets have been gathered here, and in a preemptive strike, the Aneph cyberwarfare division paralyzed Helios's orbital defense system long enough for the Coalition fleets to destroy the Helios Fleet and the ODPs. Now, the last thing to come is the ground assault.''

Men will die.

Protoss will die.

But who, in the end, will win?

Rules:

''No flying ships except for the deployment of aircraft and ground forces. Occasionally, however, an orbital strike may be called in on a particularly heavy position, though -- for collateral damage reasons -- this must be a weapon incapable of killing armies in one shot.''

The usual; no godmodding, no metagaming, etc.

This campaign will take place across a large variety of fronts, so don't treat each one as the same front.

''Losses will be constant across the board. If you lose an army at one city, you can't use that same army in your next engagement.''

And with that out of the way, let us begin!