Thread:Captain rudder guy Kevin1/@comment-32153776-20141102000927/@comment-11135771-20141102020840

@FlammeumDraco333

10.5 cm Kreigsmarine AA guns (and a few that are essentially reskins of the same) are BY FAR the most OP against anything except >1km superships (and only weak against those due to small splash radius). One of them, mounted on a My First Battleship, can sink the Yamato. They do 5013 damage per hit, fire at the speed of RFGs, have the range of a Mk.45, super fast moving projectiles, have no bullet drop, and have perfect accuracy (or at least close enough that it appears to be perfect). So OP, in fact, that on this wiki we've banned them on anything except flying ships and super fortresses. Oh, and did I mention that they have a 2x1x1 footprint?

Doomsday guns fire 20m diameter shells (and do damage to match), have two barrels, and splash sufficient to take out a ship even if you miss it by its full length. The downsides to these are pretty big though; they have an EXTREMELY slow reload (like... 30 seconds or so, and not by in-game time), are not that tough, and are absolutely massive (20x16x10 footprint IIRC).

2040mm guns are pretty much your standard supership main guns; they have good range, damage, three barrels, and a fairly reasonable reload time. Lots of these can be found on pretty much ever large flying ship or super fortress, and really big conventional ships can also carry them if designed to (usually means big open areas to mount one, among other compromises).

MCMs (labelled in game as ICBMs, but function more like cruise missiles hence the Mega Cruise Missile nickname) are basically giant VLS tubes that take up a 5x5x5 space. Each carries one missile. They do pretty heavy damage, have good range, and track their targets forever (although if they miss it'll usually be a long time before they come back for a second pass; they don't turn that well and the AI is bad at aiming them). Good anti flying ship weapons. Large super ships or flying ships usually carry large batteries of these.

SS-12-N missiles are single shot horizontally fired missiles, a bit smaller than MCMs but even more deadly. They move faster, have virtually infinite range (2000km, I think), deal extremely high damage, and again, track targets forever. The downside is that having a bunch of them burns through your complexity meter pretty quickly.

Surpringly, Mk36 flare launchers are pretty powerful. They fire a clip of 6 flares (which also make neat looking smoke trails) which have fairly poor accuracy, but do lots of damage, reload quickly, have very long range (25km, I think), have a 1x1x1 footprint, and shoot above where you aim them (makes these absolutely lethal against aircraft and even smallish flying ships). The one downside to these is the fact that in large or even semi-large numbers, they burn through your complexity meter faster than almost anything else (multi-tube VLS systems use more, but are also a lot less useful in most cases).

Finally, AA railguns. These are automated anti air guns with a high rate of fire, lethal accuracy, and good range (start shooting at 40km, but only really likely to hit anything at ~10km or below). One will destroy anything short of a truly massive air attack (as in... 20 standard sized carriers worth of planes), in most cases. I'm undecided on whether these or the flares make better AA; the railguns are nice due to the automation and the fact that they can shoot even higher than the flares can, but the flares are better than absolutely anything else at wiping out literally hundreds upon hundreds of aircraft at long range.

Honourable mention goes to the AK-something-or-other RFGs. They're not very OP really (totally OP against aircraft by vanilla standards since one is worth more than fifty or so Type 96 AA guns, but they pale in comparison to Mk36 flares or AA railguns), but just a very fun weapon. They're tiny little automated AA turrets with great accuracy and something like 5km range, fire as fast as a Phalanx AMS system's minigun, and if you have a bunch, they can track multiple targets at once. I like just sailing against a big carrier fleet in the Hansa drills with a battleship armed with a bunch of these from time to time.