User blog comment:Harmonmj13/BSCN End of the Year Tournament Announcement/@comment-10698797-20141009210727/@comment-10698797-20141009224933

Game syncronization: the ships are transfered with only part title, partposition, part quaternion and part colour. Parts with no reference to a local parts title are not transfered. All attributes like strengh, power etc. are taken out of the local .sqlite. In game just the actions on the screen like taping, steering etc. are transfered. both (all) device calculate their own game. So synchronization can just happen when all device calculate the same game with the same parts and same attributes otherwise the games dispart. But even then a game can dispart which is probalbly because of the random element of planes and torpedos.